0001-Fixed-issues-with-crouching-in-vehicles.patch

Ablu, 08/12/2012 04:04 pm

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qcsrc/server/cl_client.qc
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		self.prevorigin = self.origin;
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		if (!self.vehicle)
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		if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack
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		{
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			if (!self.crouch)
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