Feature #1021

BANHAMMER STRIKE

Added by C.Brutail 4 months ago. Updated 3 months ago.

Status:New Start:01/18/2012
Priority:Normal Due date:
Assigned to:divVerent % Done:

0%

Category:Game Logic Spent time: -
Target version:Later
Milestones:
Votes: 1

Description

<CuBeW0rK> yo
<CuBeW0rK> OMG divVerent, I have the most wackiest idea!
<CuBeW0rK> for a weapon that is so epic, only a few can wield it
<CuBeW0rK> THE BANHAMMER!!!
<CuBeW0rK> those who can log in with a special code to a server
<CuBeW0rK> possibly the server admin
<CuBeW0rK> gets a melee weapon, the BANHAMMER
<CuBeW0rK> those who get hit by it get autogibbed, and kickbanned from the server :D
<divVerent> haha
<divVerent> go ahead
<divVerent> we still have slots free
<divVerent> :P
<CuBeW0rK> I talked to tZork about it
<CuBeW0rK> well, he pointed out a few flaws
<CuBeW0rK> like it won't be too easy to track down a troll
<CuBeW0rK> it might escaped before the admin can get close
<CuBeW0rK> however, the despawn with kickban could have a visual effect of a large hammer (or his idea: the huge foot in monty phyton that decent from the skies crush ppl :D ) from nowhere crushing the kickbanned player
<divVerent> haha, or that
<divVerent> i like it
<CuBeW0rK> :)
<divVerent> wouldn't even take a weapon slot then
<divVerent> would just change the dropclient part of kicking
<CuBeW0rK> I'll make a ticket for later
<CuBeW0rK> post 0.6
<divVerent> i.e. first make a player clone, then dropclient, and then have a hammer smash the clone
<divVerent> hammer probably best being attached to the clone
<divVerent> CuBeW0rK: put this info from me in the ticket too
<CuBeW0rK> ok

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