Bug #1054
warpzone perspective wrong
| Status: | New | Start: | 02/04/2012 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
|
| Category: | Engine | Spent time: | - | |
| Target version: | - | |||
| Milestones: | ||||
| Votes: | 0 |
Description
When I play with default setting (changes: set fullscreen off, enable reflections) warpzones seem to have wrong perspectives (see screenshot).
Running the game with
-notexturenonpoweroftwo
or
-nofbo
or both at once fixes the problem.