Bug #1054

warpzone perspective wrong

Added by matthiaskrgr over 2 years ago. Updated 12 months ago.

Status:NewStart date:02/04/2012
Priority:NormalDue date:
Assignee:-% Done:

0%

Category:Engine
Target version:1.0

Description

When I play with default setting (changes: set fullscreen off, enable reflections) warpzones seem to have wrong perspectives (see screenshot).

Running the game with
-notexturenonpoweroftwo
or
-nofbo
or both at once fixes the problem.

xonotic20120204162607-00.jpg (80 KB) matthiaskrgr, 02/04/2012 05:07 pm

328

History

#1 Updated by merlijn over 2 years ago

  • Assignee set to divVerent

#2 Updated by divVerent over 2 years ago

  • Assignee deleted (divVerent)

I don't get this issue on my system, so I also cannot fix it. Unassigning.

#3 Updated by divVerent over 2 years ago

  • Target version deleted (0.6)

Unlikely to get this fixed for 0.6, if nobody has the issue who can debug this.

#4 Updated by Mirio about 1 year ago

  • Target version set to 0.8

#5 Updated by Debugger 12 months ago

  • Target version changed from 0.8 to 1.0

I cannot reproduce this issue.

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