Feature #106
common shaders & textures
| Status: | Resolved | Start: | 04/28/2010 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | % Done: | 100% |
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| Category: | Map Development | Spent time: | 1.00 hour | |
| Target version: | 1.0 | Estimated time: | 2.00 hours | |
| Milestones: | ||||
| Votes: | 0 |
Description
Cleanup common.shader (remove things not supported by dp/Xonotic)
New 256x256 images for common shaders (old 64x64 ones go impossibly small in radiant when you 'zoom' normal map-textures to a sane size)
same for textures/radiant
History
Updated by tZork about 2 years ago
- Status changed from In Progress to Resolved
- % Done changed from 0 to 100