vehicles: player gets teleported to place where vehicle was entered when crashing into wall
21:21 < matthias1rgr_> 20:40 < matthias1rgr_> sometimes when I drive my vehicle against the wall I (as player)
am teleport to vehicle spawn position
21:21 < matthias1rgr_> 21:14 < Ablu> it happens if i drive quickly against a wall
21:21 < matthias1rgr_> 21:15 < Ablu> i get teleported back to where i entered vehicle
21:22 < matthias1rgr_> 21:15 < Ablu> it is not directly bound to vehicle spawn
21:22 < Ablu> for me it looks like when it happens when there is no other place where the player could be spawned
21:22 < Ablu> just a guess of course
21:23 < tZork> <quote="topic>THIS CHANNEL IS NO BUG TRACKER. http://dev.xonotic.org/ IS.</quote>
21:23 < tZork> really ill just forget it unless i can deal with it right away, and i cant atm
21:23 < matthias1rgr_> ok
21:23 < matthias1rgr_> ill file a bug, dont worry
21:23 < tZork> thanks
21:24 < tZork> sounds likely yo be related to the enter-teleport bug. i still have no idea why that one happens.
21:24 < matthias1rgr_> mmh yeah
21:25 < tZork> i suspect its somehow related to vehicle antilag tough, but i havent delved to deep into that yet.
21:27 < tZork> since vehicles need a big rewrite for csqc its possible that those teleport bugs will just have
to wait until that rewrite unless i figure out some easy way to work around it.
21:27 < tZork> anyways, gotta get back to what i was doing, remeber to asign the bug to me matthias1rgr_
version: MQC Build information: xonotic-v0.6.0-168-g71a5c6a
bug was observer on MON vehicle ctf server