Bug #1273

Suicide mistaken for kill

Added by dronus almost 2 years ago. Updated about 1 year ago.

Status:FeedbackStart date:08/02/2012
Priority:LowDue date:
Assignee:-% Done:

0%

Category:-
Target version:0.8

Description

If a suicide by falling of the map occurs some time after being hit, the kill is accounted for the last player that hits you. I like this behaviour of scoring the momentum induced death of other players. However, many kills are assigned even if the hit player has regained ground contact and was in control of itself again. For example, many suicides at campaign level 17 are assigned to some lucky guy that was the last one to hit you.

History

#1 Updated by mand1nga almost 2 years ago

Seems more feature than bug ;) Still .. can you please upload a demo file displaying the situation However, many kills are assigned even if the hit player has regained ground contact and was in control of itself again

#2 Updated by mand1nga almost 2 years ago

  • Status changed from New to Feedback

#3 Updated by Samual over 1 year ago

  • Target version set to 0.7

#4 Updated by Samual about 1 year ago

  • Priority changed from Normal to Low
  • Target version changed from 0.7 to 0.8

Not sure we should really do anything here, I think it works okay as is... BUT, we could possibly add a "clear last hit saving upon touching ground" feature later on.

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