Feature #140

CTF endmatch with high score difference

Added by MrBougo almost 4 years ago. Updated 11 months ago.

Status:NewStart date:07/13/2010
Priority:NormalDue date:
Assignee:Samual% Done:

0%

Category:Game Logic
Target version:0.8

Description

From Roanoke on the forum

However, the new HOCTF "rape rule" (if a team is up by six points they win) is massively popular. Games that are doomed are now much quicker - I suggest making this default behavior (perhaps with the announcer saying "STACKED" at the end of the game)

That scoring rule is already implemented (leadlimit) but it should indeed be a default imho.

History

#1 Updated by PlasmaSheep almost 4 years ago

Strongly agree, this is a must.

#2 Updated by tankmiche almost 4 years ago

MrBougo wrote:

That scoring rule is already implemented (leadlimit) but it should indeed be a default imho.

Agreed, a strongly unbalanced match is to be finished asap.
Six point seems a good delta too.

#3 Updated by FruitieX almost 4 years ago

I agree. IMO we could also have a forced 2-3min warmup (unless ppl hit F4) during which you can vote for "shuffle", which shuffles the teams.

#4 Updated by mand1nga about 3 years ago

  • Assignee set to mand1nga

#5 Updated by Debugger about 1 year ago

  • Assignee changed from mand1nga to Samual

#6 Updated by Samual about 1 year ago

  • Target version changed from 1.0 to 0.7

#7 Updated by Mirio 11 months ago

  • Target version changed from 0.7 to 0.8

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