Feature #149
Player physics
| Status: | Closed | Start: | 08/02/2010 | ||
|---|---|---|---|---|---|
| Priority: | Normal | Due date: | |||
| Assigned to: | - | % Done: | 50% |
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| Category: | Player physics | Spent time: | - | ||
| Target version: | 1.0 | ||||
| Milestones: | |||||
| Votes: | 0 |
Description
We need a good, community approved physics set for the beta. The default physics should support fast gameplay, and be relatively straightforward to learn and use. At the moment, physicsNoQWBunny-nexbased.cfg is the default in Xonotic GIT master. Some have raised concerns the walkspeed of 400 might be too fast in this set, and allows for too easy dodging of enemy projectiles. On the other hand, some thought physicsNoQWBunny-xpmbased.cfg is too slow, with it's walking speed of 320. A compromise should perhaps be attempted.
History
Updated by mand1nga about 1 year ago
- Target version changed from 0.1beta to 1.0