Feature #154

Campaign countdown timer

Added by ThePWTULN almost 2 years ago. Updated over 1 year ago.

Status:Closed Start:08/11/2010
Priority:Normal Due date:
Assigned to:ThePWTULN % Done:

100%

Category:Game Logic Spent time: -
Target version:1.0
Milestones:
Votes: 0

Description

I'm currently trying to make a countdown timer for campaign matches, which is a feature that didn't exist in the Nexuiz campaign. This would add a new element to singleplayer gameplay - players will have to complete a certain task (e.g. 10 frags or 5 caps) against the clock, automatically failing the match once the timer hits 0:00. Of course, not all maps should have a timer. The maps that do need a timer can be set in the campaign.txt file.

I'd assign this to myself, but for some reason I can't :/

History

Updated by ThePWTULN almost 2 years ago

  • Assigned to set to ThePWTULN
  • % Done changed from 0 to 60

I've added a timer and removed the "overtime" feature. All that's left to do is to make sure the player fails a match when the timer hits 0, even when they are winning.

Updated by ThePWTULN over 1 year ago

  • Status changed from New to Closed
  • % Done changed from 60 to 100

Task completed - branch name is ThePWTULN/campaigntimer

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