Feature #179
Multiple Weapon Selection (Mutators)
| Status: | New | Start: | 10/21/2010 | |
|---|---|---|---|---|
| Priority: | Normal | Due date: | ||
| Assigned to: | - | % Done: | 0% |
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| Category: | Menu | Spent time: | - | |
| Target version: | Later | |||
| Milestones: | ||||
| Votes: | 1 |
Description
It would be nice to have the ability to select multiple weapons for use in a match. For example if you wanted to only have the rocket launcher, machine gun, and shotgun. This could be done by changing the radio buttons in the mutators dialog into check boxes allowing you to select from one to all of the weapons for use in the match.
History
Updated by Spaceman over 1 year ago
How will weapon pickups be handled? Will they be randomly replaced by the the selected weapons?
Maybe, each player will spawn with the selected weapon and any weapon spawns will be removed. But how to handle ammo pickups?
If you've selected "rocket launcher, machine gun, and shotgun" and the map has some cells, will the players be able to pick them up?
Use g_weaponreplace_ to remove an unwanted weapons
see http://toolz.nexuizninjaz.com/cvar/index.php?search=g_weaponreplace_
Updated by natew over 1 year ago
The way the mutators are at the moment is when you choose a weapon, you have unlimited ammo. Having it so you could select multiple weapons and have unlimited ammo for those would be fine with me. It would be cool though, if you could select the weapons and have the ability to turn unlimited ammo on and off. You would start with the weapons, but you would have to pick up ammo eventually.
Updated by mand1nga about 1 year ago
- Target version changed from 1.0 to Later