make teamkills cost more points, the more teamkills you already did
Idea: first teamkill: -1 point
second teamkill -2 points
third teamkill -3 points etc..
divVerent suggested this:
<@divVerent> regular_frags - teamkills * (teamkills + 1) / 2
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I don't have time to code it, but I can support this idea (divVerent's suggestion is fine)-- Two things to note though, the penalty must always be rounded to the nearest integer, and we must show the frag penalty inside the frag message when the team kill happens.
As for increased penalties for killing objective team members, no. That's too arbitrary and would be too penalizing for accidents.