Feature #246

Add a sound to freezetag whenever you hit a frozen player

Added by Samual over 3 years ago. Updated over 1 year ago.

Status:NewStart date:02/21/2011
Priority:LowDue date:
Assignee:Samual% Done:


Target version:1.0


it would be played at the same time when you hit them, but instead of the normal hitsound it would be an icey sound.

An idea here might be to expand upon something which was committed earlier, a hitsound done with stats in csqc -- We could add a LAST_HIT_TYPE and have it send sound it should play -- and this way we could expand upon hitsounds later and add even more dynamic hitsounds to other situations.

currently no sound is made, but can probably be made easily. It should be as if you were breaking ice off or something, or something similar.

Related issues

Related to Feature #1509: Rework hitsounds New 04/18/2013


#1 Updated by mand1nga over 3 years ago

  • Target version changed from 0.1beta to 1.0

#2 Updated by Zeo about 2 years ago

I would be more than happy to create the sound (and implement it, once I am more familiar with the code).

#3 Updated by Debugger over 1 year ago

  • Assignee set to Debugger

#4 Updated by Debugger over 1 year ago

  • Assignee changed from Debugger to Samual

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