Open issues for 1.0

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Toggle_check # Tracker Status Priority Subject Category Updated
209 BugNewUrgentMine layer texture still reads "Placeholder Texture"Graphics08/24/2011 05:00 pm
229 BugIn ProgressUrgentFreezetag bugsGame Logic05/10/2013 01:52 am
656 BugFeedbackUrgentmodplug dll is broken08/19/2012 12:04 pm
21 FeatureIn ProgressHighBrandingGraphics04/18/2013 10:51 am
251 FeatureIn ProgressHighNew weapon: Lightning gunGameplay06/15/2012 12:33 pm
1147 FeatureIn ProgressHighInclude .desktop files to ease maintenance in official distro repositoriesRepository07/13/2013 11:15 am
1150 BugNewHighNo sound at all if enemy is far awaySounds08/19/2012 12:06 pm
1231 BugNewHighRocket ammo model has no bottom sideGraphics04/14/2013 04:34 pm
1319 FeatureIn ProgressHighCSQC VehiclesVehicles09/18/2012 07:54 pm
53 BugNewNormalMuzzleflash is off positionGraphics07/26/2011 02:13 pm
118 FeatureNewNormalBetter spectator modeHUD04/14/2013 05:37 pm
196 SupportNewNormalassault changesGame Logic11/25/2010 10:44 pm
197 FeatureNewNormalMore feedback for the assault mode Game Logic04/14/2013 04:28 pm
484 FeatureFeedbackNormalFlag taken sounds depending on team.Sounds07/26/2011 07:45 pm
593 FeatureIn ProgressNormalSupport waypoint linking properly on maps with dynamic wallsBots02/20/2012 12:40 pm
605 BugFeedbackNormalWaypoints don't link through doorsBots08/25/2011 03:48 pm
778 FeatureFeedbackNormalNexball safe passingGame Logic02/28/2012 07:33 am
806 BugFeedbackNormalLava drawn on top of exomorphx grates.Maps04/14/2013 04:27 pm
841 BugFeedbackNormalLoose verticle while crouchingGraphics06/24/2012 10:17 am
939 BugNewNormalBots don't go for dropped flags @courtfunBots04/18/2013 10:53 am
984 BugNewNormalphisics panel in the luminos_old skin occludes the view too muchHUD08/19/2012 12:08 pm
994 FeatureNewNormalrework hud-editor mapHUD02/19/2012 10:20 pm
1051 BugNewNormalAnimations should be stopped when game endsGame Logic07/13/2013 12:02 pm
1054 BugNewNormalwarpzone perspective wrongEngine09/16/2013 12:34 am
1085 BugNewNormalMake 64 bit sdl with with dsound (windows)Engine02/28/2012 03:13 pm
1137 BugNewNormalNon-standart keys are not bindableEngine03/21/2012 04:58 am
1138 BugNewNormalpressing +jump / +crouch while in liquid should act as +moveup / +movedown09/16/2013 12:28 am
1185 FeatureNewNormaltarball distribution formatWebsite06/23/2012 08:50 pm
1192 BugNewNormalWeapon pickup in autobuild08/19/2012 12:10 pm
1249 BugNewNormalNexuiz tutorial sound clips are still in data pk306/17/2012 01:42 pm

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