This file is needed to make md3, dpm, or iqm models play some animations in Xonotic.
It is named <modelname.extension>.framegroups. So if you are editing Ignis, it would be called
Inside the file, the playermodel's animations are defined one per line.
<start frame> <frame count> <fps> <loop/noloop> // animname
1 100 30 0 // dieone
Defines a 100 frame death animation that start at frame 1, plays at 30 frames per second and does not loop.
Lines marked with a * need to loop (last number on the line should be
If you make 1 looping animation and place model on map as misc_gamemodel it will be animated.
To play such a self-playing animation you just use
self.frame=1 to play 1st animation,
self.frame=2 to play 2nd animation, etc.
If the animation does not loop, it will just stop at the last frame and stay there until you run another animation.