- Registered on: 08/11/2010
- Last connection: 08/23/2014
- Translations (Reporter, 06/06/2013)
Reported issues: 16
- 07:03 pm Xonotic Bug #2020 (New): Pitch of third person player model isn't predicted
- When using cl_movement 1 (client-side prediction), which is enabled by default, only yaw is predicted. If your pitch ...
- 06:10 pm Xonotic Bug #2018 (New): Path of Quake 3 textures is incorrect when loading maps
- As reported by OP3 on IRC:...
- 06:59 pm Xonotic Bug #2015 (New): Player model animations are too slow for the running speed
- Player model animations are too slow for the running speed: this means the player model feet will “slide” on the grou...
- 10:54 am Xonotic Bug #1271 (New): Simple Items are drawn before decals
- See this: http://ompldr.org/vZXh5NQ/xonotic20120801105326-00.jpg
- 01:38 pm Xonotic Feature #1269 (New): "Minimal" HUD should be available in the menu
- Some checkbox/button to switch between the default and the minimal HUD would be nice, so that you can enable it witho...
- 02:26 pm Xonotic Patches #1202: French translation updates
- I ended up editing a lot of files, here's a zip instead:
- 01:25 pm Xonotic Feature #1203 (New): Add a "text shadow" checkbox
- The font tends to look much better with a shadow. Perhaps it should have the ability to be toggled using a checkbox, ...
- 12:42 pm Xonotic Patches #1202: French translation updates
- Updated menu.dat.fr.po (added "enable built in mouse acceleration" translation).
- 12:38 pm Xonotic Patches #1202 (Resolved): French translation updates
- - fixes the report in console about the "x lost the flag"
- fixes missing letters
- fixes "view settings" being wro...
- 01:52 pm Xonotic Bug #1177 (Rejected): Performance drops when scoring a flag in CTF
- Due to the amount of particles created when scoring a flag in CTF, there is a performance drop (usually falls to 10-1...
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