Friskydingo64

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  • Registered on: 09/25/2010
  • Last connection: 06/13/2011

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Activity

Reported issues: 4

06/13/2011

09:58 pm Xonotic Wiki edit: Introduction_to_QuakeC (#6)
Revamped some formatting & cleared up some disambiguation.
09:25 pm Xonotic Wiki edit: Weapons_Makeover (#3)
Improved some format. Hopefully kept the message clear... =\

04/04/2011

09:36 pm Xonotic Bug #281: Warpzones in runningman
Ah, I see! So this isn't really a bug then? I guess not.

04/02/2011

06:45 pm Xonotic Bug #281: Warpzones in runningman
Debugger wrote:
> I guess an effect like that is wanted by the mapper, isnt it? Anyway there is a shader in netradian...

04/01/2011

09:25 pm Xonotic Bug #281: Warpzones in runningman
This is how the warpzones look like as you gradually get farther away from them.
08:56 pm Xonotic Bug #281: Warpzones in runningman
They're coming... soon...
05:07 am Xonotic Bug #281: Warpzones in runningman
I'm sorry about that; my internet connection was slow and my screenshots didn't save.
I'll post them again soon...
04:57 am Xonotic Bug #281 (New): Warpzones in runningman
To (hopefully) reproduce this bug, you must have reflections turned on.
In the map runningman, if you get yourself a...

10/04/2010

05:52 am Xonotic Bug #171: Observing Bots on Local Server
Sorry, mand1nga, I didn't mean to assign this to you :-/ Of course, you may try and help fix this bug, but you don't ...
04:56 am Xonotic Bug #171 (Closed): Observing Bots on Local Server
There is a bug in the bot AI which occurs rather frequently. If you have multiple bots within a match on your server ...

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