TVR
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- Registered on: 03/07/2010
- Last connection: 03/30/2010
Projects
- Xonotic (Developer, 03/08/2010)
Activity
Reported issues: 1
03/30/2010
- 09:45 pm Xonotic Feature #58: Need moar textures, or...
- In all maps, all flat-surfaces are textured with the default scale of 0.5, this means all textures appear to have the...
- 04:37 pm Xonotic Feature #58: Need moar textures, or...
- As e* textures are used at the exact same DPI as eX textures [0.5 scale], the total size of each texture does not mat...
03/27/2010
- 10:14 am Xonotic Feature #40: Total gameplay revamp
- I was correct about how Tribes-like CTF flag-running and Quake/UT-style CTF flag placement wouldn't work with each ot...
03/26/2010
- 04:59 pm Xonotic Feature #40: Total gameplay revamp
- There have only been 38,113 unique player names *ever used* on all the DCC servers (including all 8 of your alias, at...
- 07:52 am Xonotic Feature #40: Total gameplay revamp
- This ticket was created in the same way as balanceHavoc, or balanceSamual were created, and finalized.
But this ti...
03/25/2010
- 05:15 pm Xonotic Feature #40: Total gameplay revamp
- I forgot about the bikeshed effect.
http://bikeshed.org/ - 05:09 pm Xonotic Feature #40: Total gameplay revamp
- The majority of players only play the single-player campaign, which means only the default maps are available. There ...
- 07:25 am Xonotic Feature #40: Total gameplay revamp
- It's not completely abandoning CTF per-say, but it is attempting to promote Keyhunt over Nexuiz CTF.
And Nex does ...
03/24/2010
- 04:34 pm Xonotic Feature #40: Total gameplay revamp
- Since we have many months to remake all the media in preparation for release, we may as well use the time to drop all...
03/23/2010
- 10:44 pm Xonotic Feature #40 (Rejected): Total gameplay revamp
- Even though all the textures, maps, models, and music are being replaced, Xonotic can't be considered a new game unti...
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