- Registered on: 02/16/2011
- Last connection: 01/06/2014
Reported issues: 37
- 11:29 pm Xonotic Bug #1802 (Unlikely or Unfixable): map voting - if-you-see-this-the-code-is-broken
- I have setup a server with very basic conifg......
- 01:41 pm Xonotic Bug #1721 (New): rotating spawnpoints - effect location fails
- If a spawnpoint is rotated (moved around an origin with given radius), the spawnpoint effect does not show
1) where ...
- 11:19 pm Xonotic Bug #1660 (Resolved): global banlist
- 06:47 pm Xonotic Bug #1598: CA - weapon switch before round begins
- the start weapon is defined by weapon priority (*cl_weaponpriority*) - (it is not always nex)
- 06:30 pm Xonotic Bug #1599 (New): Several CA/FT bugs
1) Weapon switch before round begins not possible
Players cannot switch weapons during round countdown.
- 06:29 pm Xonotic Bug #1598 (Closed): CA - weapon switch before round begins
- It is not possible to change weapons before round starts.
All players have to use nex.
- 06:20 pm Xonotic Bug #1597 (Resolved): telefrag notification
- 06:17 pm Xonotic Bug #1559 (Resolved): idle timer continues to count even when player moves again
- The 10 seconds timer before a player gets kicked (time limit set by *sv_maxidle*) always
counts until 0 even the pl...
- 12:03 pm Xonotic Bug #1466: hud notification system - cts race times not displayed
- ompload image deleted... new image uploaded
- 11:01 am Xonotic Bug #1476 (Resolved): notification system - cts - message of not broken best time is wrong
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