- Registered on: 02/16/2011
- Last connection: 08/25/2014
Reported issues: 39
- 05:08 pm Xonotic Bug #1965: player collision - movement is stuttering on ramps and at walls
- divVerent wrote:
> collision_enternudge 0
> collision_leavenudge 0
> Can anyone confirm thi...
- 06:54 pm Xonotic Bug #1965: player collision - movement is stuttering on ramps and at walls
- It also affects local matches...
- 10:52 pm Xonotic Bug #1965 (Feedback): player collision - movement is stuttering on ramps and at walls
- The movement of a player is stuttering if
- moving on a ramp
- jumping on the side of a wall
- sliding down a ramp...
- 12:35 am Xonotic Bug #1962 (New): whitelisted cvars - log_file_stripcolors
- 10:51 pm Xonotic Wiki edit: Channels (#28)
- remove #capbots, update #xdf
- 11:29 pm Xonotic Bug #1802 (Unlikely or Unfixable): map voting - if-you-see-this-the-code-is-broken
- I have setup a server with very basic conifg......
- 01:41 pm Xonotic Bug #1721 (New): rotating spawnpoints - effect location fails
- If a spawnpoint is rotated (moved around an origin with given radius), the spawnpoint effect does not show
1) where ...
- 11:19 pm Xonotic Bug #1660 (Resolved): global banlist
- 06:47 pm Xonotic Bug #1598: CA - weapon switch before round begins
- the start weapon is defined by weapon priority (*cl_weaponpriority*) - (it is not always nex)
- 06:30 pm Xonotic Bug #1599 (New): Several CA/FT bugs
1) Weapon switch before round begins not possible
Players cannot switch weapons during round countdown.
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