Morphed

  • Registered on: 03/05/2010
  • Last connection: 02/28/2012

Projects

Activity

Reported issues: 4

03/02/2012

10:18 pm Xonotic Merge Requests Patches #1090: Merge in xonotic/xonotic-maps.pk3dir.git: theshadow/solarium
very good map for public deathmatch, but had fps problems because of reflective water, waterfall sample is under CC-b...
10:06 pm Xonotic Bug #1091 (Resolved): 1st person Laser weapon model not centered
fixed in morphed/laserfix branch, its wating for merge

01/15/2012

05:11 pm Xonotic Merge Requests Patches #965: Merge in xonotic/xonotic-maps.pk3dir.git: cbrutail/darkzone
I'm against it, this map belongs to quake, I'm fine with ports as custom maps but making it official is a step too far

12/12/2011

03:28 pm Xonotic Merge Requests Patches #463: Merge in xonotic/xonotic-maps.pk3dir.git: fruitiex/phillipk1x_test
there is no reason to not add it to xonotic, very fine map
03:25 pm Xonotic Merge Requests Patches #808: Merge in xonotic/xonotic-maps.pk3dir.git: mirceakitsune/lab610
I like this map a lot, its very gimmicky but it works after all players learn it, but I dont think it would be good a...

11/15/2011

04:24 pm Xonotic Bug #816 (New): decals
decals supposed to have random rotation, but all are spawned at same angle
03:52 pm Xonotic Bug #815 (Resolved): nexgun impact fx
nexgun doesnt produce blood when you shot someone

10/21/2011

05:01 pm Xonotic Bug #771 (New): gibs
sometimes robots throw green alien gibs, it happend only twice so far, i have no idea how to reproduce it

09/19/2011

12:48 pm Xonotic Bug #667 (New): weapon reload
weapon reload code ignores weapon animtime, it works fine for machinegun with 0.2 refire but for example if weapon ha...

09/14/2011

12:58 am Xonotic Wiki edit: Weaponsystem (#2)

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