nifrek

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  • Registered on: 03/25/2010
  • Last connection: 06/28/2012

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Activity

Reported issues: 8

06/09/2012

07:25 pm Xonotic Bug #1239 (New): stairs ramdonly acting like ramps
Here is an old bug I found out long time ago but always forget to report. See the attached picture for brief explanat...
06:55 pm Xonotic Revision 840f3158 (xonotic-maps): Demo map to make the strange stairs-ramdomly-acting-like-ramps ...

04/19/2012

07:56 am Xonotic Merge Requests Patches #1146: Merge in xonotic/xonotic-data.pk3dir.git: mirceakitsune/player_cubemaps
Sorry for delay, have not logged in for a while.
Yes I'd say we want this, but I'd like to have a closer look (onl...

03/21/2012

09:51 pm Xonotic Bug #1138: pressing +jump / +crouch while in liquid should act as +moveup / +movedown
This works:
[15:02] <@MrBougo> nifrek, alias +jumpmoveup "+jump; +moveup"; alias -jumpmoveup "-jump; -moveup"; bind ...
08:02 pm Xonotic Bug #1138: pressing +jump / +crouch while in liquid should act as +moveup / +movedown
ps: I obviously meant "night and day", not "light and day" ;)
07:43 pm Xonotic Bug #1138: pressing +jump / +crouch while in liquid should act as +moveup / +movedown
Any suggestions for a workaround? ie: something like "+jump;+moveup" but something that would work correctly (this do...
07:01 pm Xonotic Bug #1138 (New): pressing +jump / +crouch while in liquid should act as +moveup / +movedown
I always wondered why it is so difficult to get out of water/lava/slime in Xonotic. If you bind a key to +moveup and ...

03/16/2012

10:16 am Xonotic Bug #1127: Can't load maps locally
This seems to be fixed in today's (march 16th) build for me.

03/13/2012

09:00 pm Xonotic Feature #1124 (New): g_midair improvements
Midair mode could use a few more cvars to make it a proper MidAir mode. Current midair is pretty much useless other t...

03/12/2012

09:00 am Xonotic Bug #1116 (Resolved): Xonotic server being able to be used to flood 3rd party IPs
I got in contact with http://www.hypernia.com about hosting Xonotic servers and got this reply:...

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