MayEpper

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  • Registered on: 04/20/2012
  • Last connection: 02/15/2014

Activity

Reported issues: 34

02/15/2014

11:53 am Xonotic Support #1902 (Closed): Need howto/walk through on making the soundfonts/samples for new instrume...
Need howto/walk through on making the soundfonts/samples for new instruments.
(loopnotes)
Possibly including wh...
11:49 am Xonotic Patches #855: Mod: Chaos-esque Xonotic.
Might aswell update this.
Note: mod would have been impossible without divverent, tzork, lord havoc's, and samual'...

03/23/2013

04:23 am Xonotic Bug #1456 (New): invis models after map change/restart
vehicles + changemap + bots(at start) == fail (cant see the vehicles unless they are destroyed and respawn)
just ONE...

02/24/2013

02:36 pm Xonotic Bug #1389: engine bug: iqm models cant be used for cockpit/interior models. (recent bug)
It appears that the bug about the disappearing faces is fixed on latest git.
02:31 pm Xonotic Bug #1389: engine bug: iqm models cant be used for cockpit/interior models. (recent bug)
TheShadow: How do you compile darkplaces for xonotic for Mac and windows. I'd like to make some small changes to enab...
02:17 pm Xonotic Bug #1389: engine bug: iqm models cant be used for cockpit/interior models. (recent bug)
It seems when a material has various effects on it (cubemap (shinyness) AND pants/shirt) it sometimes (or often) does...
01:59 pm Xonotic Bug #1418: command "bf" (big flash (on screen)) doesn't appear to work
I wanted to display a flash when a very large energy (or nuke) explosion goes off near the player, and in a way that ...

02/22/2013

04:59 pm Xonotic Patches #855: Mod: Chaos-esque Xonotic.
and the zip for current
04:57 pm Xonotic Patches #855: Mod: Chaos-esque Xonotic.
skycycles

02/21/2013

06:41 pm Xonotic Bug #1418 (Unlikely or Unfixable): command "bf" (big flash (on screen)) doesn't appear to work
Tis a shame.

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