| Feature #104 |
A* and Dijkstra over existing waypoints system |
10.00 |
5.00 |
50% |
5.00 |
| Feature #35 |
Achievements |
|
0.00 |
|
|
| Bug #1044 |
Auto adjust settings. |
5.00 |
0.00 |
0% |
0.00 |
| Bug #1155 |
Ball trough the wall the tube, in NexBallArena. |
1.00 |
0.00 |
0% |
1.00 |
| Feature #34 |
Banhammer image |
|
0.00 |
|
|
| Feature #1021 |
BANHAMMER STRIKE |
|
0.00 |
|
|
| Bug #1038 |
Capitalizatiion (and more) issues in death messages |
|
0.00 |
|
|
| Bug #1194 |
Caulk Selection button rescales incorrectly |
|
0.00 |
|
|
| Feature #51 |
Checking for corrupted pk3 archives |
|
0.00 |
|
|
| Bug #629 |
Clientside movement prediction collides with dead bodies |
|
0.00 |
|
|
| Feature #871 |
cvar for proper obj rotation support. |
|
0.00 |
|
|
| Feature #68 |
Different death effects for different guns |
|
0.00 |
|
|
| Feature #27 |
Footsteps & jump grunts enabled by default |
|
0.05 |
|
|
| Feature #483 |
Full 3rd person view support |
|
0.00 |
|
|
| Bug #1047 |
Game mode abbreviations inconsistent |
|
0.00 |
|
|
| Bug #610 |
Key Hunt scoreboard |
|
0.00 |
|
|
| Bug #806 |
Lava drawn on top of exomorphx grates. |
|
0.00 |
|
|
| Feature #247 |
Make it so that weapon waypointsprites are shown for all weapons on a bind |
|
0.00 |
|
|
| Feature #636 |
Make the physics panel have more obvious and visible information |
|
0.00 |
|
|
| Feature #250 |
Make the weapons panel fade when switching |
|
0.00 |
|
|
| Feature #33 |
Map image displayed at map load |
|
0.00 |
|
|
| Feature #57 |
Map: Castles |
40.00 |
20.00 |
60% |
13.33 |
| Feature #153 |
More water effects |
|
0.00 |
|
|
| Feature #248 |
Move most of the console output to the chatbox |
|
0.00 |
|
|
| Feature #179 |
Multiple Weapon Selection (Mutators) |
|
0.00 |
|
|
| Feature #56 |
New map idea 01 |
|
2.00 |
|
|
| Feature #67 |
New Xonotic/Space Theme |
|
0.00 |
|
|
| Bug #615 |
Old models |
|
0.00 |
|
|
| Feature #798 |
Orders to bot. |
|
0.00 |
|
|
| Bug #181 |
Player models to small |
|
0.00 |
|
|
| Feature #15 |
Proper duel mod |
1.50 |
0.00 |
0% |
1.50 |
| Feature #782 |
Remove porto first person and thrid person model in Nexball football mode |
|
0.00 |
|
|
| Feature #19 |
Rename weapons |
|
0.00 |
|
|
| Feature #17 |
Rune Mutator |
|
0.00 |
|
|
| Feature #256 |
Send a centerprint explaining your team information |
|
0.00 |
|
|
| Bug #539 |
Shownames tag is visible when it shouldn't be |
|
0.00 |
|
|
| Feature #942 |
Suggestion: Full Loop (or N loops) setting for randomwarpzone sets |
|
0.00 |
|
|
| Feature #628 |
Team Spectator Mode |
|
0.00 |
|
|
| Feature #122 |
This map is best played with n players |
|
0.00 |
|
|
| Feature #245 |
Updates to the serverlist |
1.00 |
0.00 |
0% |
1.00 |
| Feature #16 |
User Surveys/Polls built into website |
|
0.00 |
|
|
| Feature #133 |
Uzi Nail Projectile |
0.20 |
0.20 |
0% |
0.20 |
| Feature #83 |
Vectorwarsr8 |
10.00 |
0.00 |
20% |
8.00 |
| Feature #105 |
Vehicles |
32.00 |
0.00 |
100% |
0.00 |
| Bug #948 |
vehicles: landing plane on ramp may speed it up when taking of again |
|
0.00 |
|
|
| Support #255 |
Visual image analyzer for weapon statistics (a tool) |
|
0.00 |
|
|
| Bug #570 |
Waypoint Connectivity: Red Planet |
|
0.00 |
|
|
| Bug #573 |
Waypoint Connectivity: Stormkeep |
|
0.00 |
|
|
|
Total |
100.70 |
27.25 |
38% |
48.08 |